WebMay 6, 2024 · FiveM Resource Development & Modding. ... not sure if it as any requirements or not couldnt find any helpfull info about in so i´ve tried another script to get the hash of the models but sadly it seems they arent in the DB of the script … so is there any other easy way to get the modelnames or hash or any help on putting Mooshe dev … WebAug 31, 2024 · So, not sure if anything like this has been posted before (if so I couldn't find it), but here are the weapon component hashes I found today (I believe it's all of them...) Just felt like sharing, have fun. Attachment name - Hash - Compatible weapons. Advanced scope - 0xBC54DA77: Sniper Rifle, Heavy Sniper, Extended clip - 0x249A17D5: AP Pistol,
[Release/DevTool] Vehicle Hash Grabber! [Works with add-on
WebJul 13, 2015 · HashTool. This simple tool reduces your work to some extent. Now, you don't need to check hashes/model names each and every time through internet. This tool … WebHash list of All Objects, skins, weapons, animations, in GTA5, GTAV, GTA-5, GTA 5, RolePlay, RP Nick, RP nickname, HEX with pictures ... Weapon Name: SMG Weapon Hash: 736523883 Spawn ID: smg_mk2 Weapon Name: SMG Mk II Weapon Hash: 2024373456 Spawn ID: assaultsmg Weapon Name: Assault SMG Weapon Hash: … the race nick harlow
Weapon Component Hashes - GTA V - GTAForums
WebMay 30, 2016 · You are gonna need programming knowledge for that. If you can't program and asking for that, it seems to me you are asking how to eat a fruit without having a fruit. The best possible way is to make some kind of test script to get the hash like GeorgeZhang explained and some piece of code to write it in a text file. WebOct 23, 2024 · Download the file from the link below! (Obviously) Place the HashGrabber folder into your server resources folder! Put start HashGrabber into your server.cfg! Go into the HashGrabber folder, then go into the client.lua and open it! Once opened replace PUTMODELNAMEHERE with the spawn name of the vehicle that you are trying to find … WebThe return value seems to indicate returns true if the hash of the weapon object weapon equals the weapon hash. p2 seems to be 1 most of the time; and is not implemented. GetCurrentPedWeapon - FiveM Natives @ … sign off email with look forward to